How to keep the flow direction around the box consistent

How to keep the flow direction around the box consistent
Thank you, Babylon

https://playground.babylonjs.com/#N8RJKV#1

Does anyone know

did you know @Evgeni_Popov

You can create the faces separately so that they each get unique uv coordinates, and merge them afterwards in a single mesh:

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Is it possible to use a box to do it

You would have to call box.convertToFlatShadedMesh to duplicate vertices and make sure each triangle has its own 3 vertices. Then, you would have to update the uv coordinates of the vertices so that the flow goes in the correct direction. It’s easier to simply create separate planes and merge them in the end.

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