I would like to connect the light to the camera rotation, so that when you rotate the object (= orbit the camera) the light seems to be fixated in one place (and the shadows are projected from one point and don’t ‘stick’ to the object).
I have setup a scene in which I have set the light as a child of the camera:
but now I can’t choose my light’s position
No matter what I input for the light position, the shadows stay in the same location.
I hope anyone can help, many thanks!