Hi,
I have a mesh with GridMaterial, and I am trying to animate fading in/out with various methods
- mesh.visibility
- material.alpha
- material.opacity
but nothing seems to work. See
https://playground.babylonjs.com/#LY8G86#3
The material.opacity seems to successfully make grid lines transparent, but it does not work properly with the area inbetween. I am looking for some advice.
@MarianG it is not. It only affects the opacity of lines. The area inbetween is always either at 100% or 8%. Here is what the documentation says
opacity
: the opacity helps changing the lines opacity. In transparent mode (opacity < 1.0), the empty area will always be at an opacity level of 0.08
Note that despite you set opacity to 0.98, the black color is not at 0.98. And for a smooth transition I need to be able to change the transparency smoothly in range between 0 and 1.
Please look more carefully at the playground example I provided to see that opacity
does not animate smoothly all values.
I don’t think there is control that works here in the current state. Looking at the shader, the closest thing is opacity, but it doesn’t do a visibility fade like other materials.
I made some local changes to the code to make mesh.visibility
work, but I’m not sure if it should be added. @Deltakosh/@sebavan/@Evgeni_Popov What do you think?
Comparing BabylonJS:master…bghgary:gridMaterial-visibility · BabylonJS/Babylon.js (github.com)
Note that you can also use the NME version of this material, if you want more control:
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@bghgary @Evgeni_Popov @sebavan thank you so much!
I think for now I will stick to the modified GridMaterial, but once I need to texture it, I will consider the NME version.
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