My glTF scene has several objects, some of them having their own animation. In Blender, all of the animations are separated by one single action per object, but none have been converted into NLA strips.
I’m not sure if this is correct, but when importing a glB/glTF from Blender, only the first animation imported is played by default (as indicated here), even if separate objects have their own animations. But I wish to play the animation from all of the objects at once, though I haven’t found anything about how to control the playback from imported objects.
Is there a convenient way to do this?
I’m using Babylon 5 at the moment, but I will consider upgrading to v7 in the future.