Hello,
I am having issues positioning my minimap at the very top right corner of the screen. My minimap is a plane with a render target texture. I have tried doing something similar to this playground, but I want my minimap to have a fixed size on all devices. I read about position the mesh using the camera’s frustum, but I’m not exactly sure how to do that.
Playground: https://playground.babylonjs.com/#V3UXRH#8