Cylinder Mesh | Babylon.js Playground
//expect Changing the diameter property of the original Cylinder to modify the new mesh
// item.mesh.actionManager.registerAction(new BABYLON.InterpolateValueAction(BABYLON.ActionManager.OnPointerOverTrigger, item.mesh, "diameter", 1.1, 1));
// item.mesh.actionManager.registerAction(new BABYLON.InterpolateValueAction(BABYLON.ActionManager.OnPointerOutTrigger, item.mesh, "diameter", 1, 1));