How to use the exported animation JSON file ? Can we use this JSON file and apply the animation on another mesh?

The process of replicating the animation in another model is called retargeting, and it’s quite a common process, we’ve had a few topics over time about it with good advice: Anyone figured out retargeting yet? - Questions - Babylon.js (babylonjs.com), GLB blend animations and meshes in different files - Questions - Babylon.js (babylonjs.com). It also depends on how your animation is defined (if it’s bones, morph targets, etc etc…), are you able to share the model file?

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