Hi @carolhmj yes I got the basic principle working and in the mean time I’m able to export an animated path (which is just an array of camera positions & rotations) from blender. And import that animated scene into babylon where I can capture the scroll to transition the animation position backward and forward using the scroll.
I think it can definitely be improved to make it more smoothly but overall it works.
I’ll have a look if I can find the code I used last to post it here for anyone else to use. Don’t have a PG though as I’m developing in vscode.
Thank you for following up.
EDIT: have a look at this topic: Animation current frame - #11 by Pieter_van_Stee