When I used MixMaterial with CreateGroundFromHeightMap it worked correctly but when I drew the grid with vertext it didn’t do exactly what I needed.
Here my code: Babylon.js Playground
Has anyone explained me this problem? Thank.
When I used MixMaterial with CreateGroundFromHeightMap it worked correctly but when I drew the grid with vertext it didn’t do exactly what I needed.
Here my code: Babylon.js Playground
Has anyone explained me this problem? Thank.
The grid needs uv coordinates for textures instead of vertex colors if you need the mix material to show:
Thank you.