Hello again,
inside BABYLON.SceneLoader.Append() I create stairMaterial=getMaterialByID(“station.Metal_Steel_Textured_White”); and then I want to use this material in another function outside Append(), the problem is my stair still white and mesh doesn’t work (but if I use it inside Appenf() for another box it works fine)
https://playground.babylonjs.com/#KI8BJH#24
line 99 and 26
any idea
Best regards