Imported mesh materials

I know this is stupid, but I have an imported mesh that I have been trying to add a new material to, the mesh doesn’t use the material I created in the scene… how can I do this?

Hi @TheScientist !
I don’t know if it helps but I made a simple Playground, where the ground’s material will be changed after 1 second.

that sounds like an asynchronity problem, though it can be something else altogether :slight_smile:

Want to share a simple reproduction on the playground? this way we can all see and understand what the issue is.

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