Hello Everyone,
Physics on objects from imported files don’t seem to work when they have root as parent. I need to do mesh.setParent(null) on all objects which I want to have physics.
I am looking for a quicker way to just detach everything from root, but not detach other parent-child relationships.
Here is an example playground:
(The cube has children, which I want to maintain)
This is what I want to do:
Thanks!