In Final Project I have 4000 cubes, and the rendering speed is somehow slow, I tried instances and SPS,
I couldn’t use instances because of colorLerp and also I couldn’t use SPS because I need getBoundingInfo() of each cube, is there another way to use to optimize the speed of my Block Model?
Hi @Deltakosh
I don’t know how can I access to @jerome. Should I message him directly? @JohnK said that I cannot access to bounding info of cubes with SPS.
is it possible to colorlerp with instances?
Sorry for my mistake, Yes @aWeirdo said that.
I’m so sorry for my mistake. @JohnK and @aWeirdo , thank you so much for your helping, maybe I didn’t understand clearly your recommends.