I think it shouldn’t work like this What do you think?
Playground
Yes, I can check if ( sound.isPlaying ) sound.play();
, but anyway.
I think it shouldn’t work like this What do you think?
Playground
Yes, I can check if ( sound.isPlaying ) sound.play();
, but anyway.
Well, what if a user wants to play a sound many times? They might want to play a sound effect like the sound of steps, or gunshots