Let’s say we have some include in shaders like in this Playground
so the path is: src/Shaders/ShadersInclude/instancesDeclaration.fx.
Is it possible to change this path to some another?
Or maybe it can be included inside a final bundle when it’s done with ES6 tree-shaking?
Module not found: Error: Can't resolve '@babylonjs/core/src/Shaders/ShadersInclude/instancesDeclaration' in '/data/data/com.termux/files/home/mylab/gamedev/babylon/babylonjs0/src/engine'
resolve '@babylonjs/core/src/Shaders/ShadersInclude/instancesDeclaration' in '/home/babylonjs0/src/engine'
Parsed request is a module
using description file: /home/package.json (relative path: ./babylonjs0/src/engine)
Field 'browser' doesn't contain a valid alias configuration
resolve as module