Is it possible to join all animations into one in glb format?

I have a file that has a number of objects, each of which has its own animation. When I export glb, the animation of each object is exported separately. Is there a way to save all the animations in one animation and display the output with one animation?

Hey and welcome!

Each animation is targeting a specific property (like mesh.position.x). So it is not possible to have one animation if many things are animated

If each of objects has its own animation they will be exported separately. If you want save all the animations in one animation it is better to do it in the same DCC tool where your model was created.

Thanks for the answer

what is DCC tool?

DCC is the abbreviation from ‘Digital Content Creation’, people use this term often when their talking about Blender, Maya, C4D or other 3D software programs.