Is the HP_Shape_CreateHeightField function usable?

I’m really excited to see support for the Havok engine!

I want to try using Babylon.js in our next project, but I noticed that the publicly available API doesn’t provide the functionality for a HeightField shape.

When will we be able to use this function to generate terrain?


Adding @eoin and @carolhmj about this one :slight_smile:

We have a HeightField Shape in the plugin, it’s just not exposed to Babylon :sweat_smile: I’ll move this up on my todos :wink: For now, it’s possible to use the Mesh shape.

Note that the function doesn’t generate the terrain for you, it just receives an existing one and creates the collision shape for it.

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Yes, I’m currently using the mesh shape for my terrain.

In terms of performance, does a heightfield have any advantages? I

can’t wait to see the heightfield shape revealed.

Thank you very much for creating such an amazing library.

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I believe a heightfield would be more efficient, am I correct @eoin ?