I’m wondering if the facet number has a relation to the mesh indices.
is it like facetNumber*3 = facetIndex
?
I’m wondering if the facet number has a relation to the mesh indices.
is it like facetNumber*3 = facetIndex
?
Adding @jerome who knows it all about facets
I can’t remember what is facetNumber …
This might help:
Thanks @adam
This could also be interesting:
const getFaceVertices = mesh => {
var pdata = mesh.getVerticesData(BABYLON.VertexBuffer.PositionKind)
var idata = mesh.getIndices()
let vertices = []
for (let i = 0; i < idata.length; i += 3) {
let facet = [idata[i], idata[i+1], idata[i+2]]
let pstring = []
for (var j = 0; j < 3; j++) {
pstring[j] = []
for (var k = 0; k < 3; k++) {
if (Math.abs(pdata[3*facet[j] + k]) < 0.0001) pdata[3*facet[j] + k] = 0
pstring[j] = [...pstring[j], pdata[3*facet[j] + k]]
}
pstring[j] = new BABYLON.Vector3(pstring[j][0], pstring[j][1], pstring[j][2])
}
vertices = [...vertices, pstring]
}
return vertices
}