Greetings guys !
The header explains the question, but I will give example, to be more easy to understand the case.
Blender problem
As we all know when mesh in Blender is created it is given unique id if there are meshes with that same name for example we have mesh with name ‘Testing’ if we create 1 more mesh with that name second mesh will automatically be called ‘Testing.001’
Babylon problem
With example up, lets pretend i have 30 elements which are used for detect collisions. I need to to something like
mesh.getMeshesById('colliders');
But I can’t do that because blender make each element to be with unique id.
I have tried with tags, like this and after that tried to access it like that.
mesh.getMeshesByTags('colliders');
but it won’t work because tags added in picture which I posted are going into object metadata, and can be accesed like that
mesh.metadata.gltf.extras.tags
Which is not what I really want.
Any advice would be appreciated, thanks in advance !