Ok, then how to do it?
Inside ImportMesh method I get a reference to some animation:
const walkAnim = scene.getAnimationGroupByName( "Walking" );
So how to pass this animation to another model, let’s say scene2 of ImportedMesh()?
Ok, then how to do it?
Inside ImportMesh method I get a reference to some animation:
const walkAnim = scene.getAnimationGroupByName( "Walking" );
So how to pass this animation to another model, let’s say scene2 of ImportedMesh()?