Previous releases of the game had too many bugs and performance issues due to my lack of experience in online game development.
Starting today, I’ve used babylonjs4.0 and refactored the game’s code structure, so you can see how smooth it is even when multiple people are online at once. This is a credit to babylonjs4.0.
At the same time, I added new weapons, such as: sniper rifle and pistol;
I added client-side and server-side burials to distinguish between simple game cheat detection.
Below is the related video, please enjoy.