A online first person shooter game with BabylonJs


#1

Hi, I am trying to develop a first-person shooting online game with babylonjs. I use blender to convert the model format, extract the free online model (half life), and finally export to GLTF format. I use websocket as the communication basis and use “nodejs” as the service, which is the current effect.:grin::grin::grin:


#2

Looks really cool! :slight_smile:

I took the liberty to fix the title, i hope that’s okay :slight_smile:


#3

Man! This is excellent
Please share a link!!!

Pinging @PirateJC


#4

@renjianfeng

This looks awesome! What would you think about us including footage of this in our 4.0 release video?


#5

@renjianfeng. Very professional looking . Great stuff as usual :slight_smile:


#6

Yo @renjianfeng … I am the guy who makes the Babylon Toolkit… I was about to getting into making tutorials about crating FIRST PERSON SHOOTER game mechanics using the Babylon Toolkit… Would you be interested in helping me with that ???


#7

Of course, please forgive my poor English.


#8

Thank you, but there is no online version available now. I will speed up the work of the server. I will share a link as soon as possible within this week.


#9

Yo @renjianfeng … Lets hook up and talk about what kind stuff we can put in the toolkit tutorials.

Please contact me mackeyk24@gmail.com… We can do a www.gotomeeting.com screen share and work together. I can show you some of the animation state machine stuff i built for the Character Controller and Animation Setup… So we can setup the characters just like they do in unity.


#10

Sure, my pleasure!!!


#11

thanks


#12

Hi, If possible, I would like to help. However, I am not good at using English, which may make communication difficult. I have checked the website “gotomeeting”, but I have never used this platform, how does it work?:thinking:


#13

It lets us do a conference together so we can see each other screen and talk to each other.

I want to show you my tools i developed for character development and i want you to show me the WORKFLOW you use now to get all the characters up and running in babylon. That way i can fine tune the toolkit for advanced character creatation for use in first person shooters for example.

I have also developed tons of game mechanic api and script components… I basically want you and I to REBUILD a first person shooter game but using the Babylon Toolkit Game Design Tools and Script Components and Managed Scene Component APIs…

If that sound good to you :slight_smile:


#14

@MackeyK24 I’ll talk to you in private


#15

This is awesome!


#16

@renjianfeng I can not wait to try it :slight_smile:


#17

牛b啊兄弟,我最近也在学习使用Babylon,加油!

bro, you’re amazing, I’m learning Babylon recently, keep up the good work!