I apologize in advance for not having a playground available. I tried to reproduce the issue in the playground but was unable to.
I have this project that uses DevExpress web controls. A splitter control that divides up the screen into 4 collapsing/expanding sections. The middle section is where the canvas resides. The two side sections have some mesh manipulation tools and the top section is a menu with some buttons. Expanding the two side sections appear to make the model shrink
and vice versa.
I thought that
window.addEventListener("resize", function () {
engine.resize();
});
would take care of it but it doesn’t appear to. Actually I think I understand why. Is it because it is listening for a window resize event vs a canvas (or the div containing the canvas) resize? If that’s correct, how do I listen for the canvas size changing?
Without the playground, any thoughts off the top of your brilliant collective heads?
Thanks so much.