If you want to load GLB files, same as above but
import { readFile } from 'node:fs/promises';
async function loadModel(filePath : string, scene : Scene) {
const glb = await readFile(filePath, {encoding: 'base64'});
await SceneLoader.AppendAsync("", "data:;base64," + gltf, scene);
}
Notice the base64 stuff!