In my project there are many objects which have an (x,y,z) with transparent background text above each of them (Plane.material.dynamicTexture.drawText(x,y,z))
Now, I wanted to animate the objects and I made the dynamicTexture change each frame based on the new coordinates of the objects by disposing the current dynamicTexture and creating a new one.
Well this process drops the fps down to about 5.
Anyone has abetter method for updating the text? or other way to show this text?