I’m trying to create instances of a mesh I imported.
On my local project I’m successfully importing a mesh that was made in blender, but when I try to create instances of it nothing happens.
The mesh is really simple and similar to a block and I’ll need to display hundreds of them at once which is why the instancing is critical for our project.
The objects do get created and I can print them out to the console, but the mesh is not being displayed.
I made a playground where you can see this behavior.
I cannot create instances of the rabbit mesh just like I can’t create instances of my own mesh in my local project.
The tree mesh and simple blocks work just fine on both the playground and my local project.
Are there certain criteria for a mesh to be able to be made an instance of?