Hi,
Still on my scrabble game where UX is my top concern as I really want it not only to be beautiful but to be super user friendly, 3d should serve the usability.
So I adapted the code I found on this playground to implemente a multi letters marquee selection: this is working great.
Now I would like to customize my selector to have it look like windows’one:
But I don’t really know how to proceed
I guess the idea is to have a plane positioned on
markers[0].position
and to have its width and height based on positions difference against markers[1]
and markers[3]
, but I don’t seem to make it work…
I gave a try also by updating the plane vertices, but no luck there too…
Sure that if I keed trying hard, I’ll finish to find a way but, I think the solution would be easy for a smart(er) guy
oh, and as a bonus, if you could confirm I cannot style the lines from a BABYLON.MeshBuilder.CreateLines
… I would have like to make some tries… like playing with alpha (visibility) or dotted line, but It doesn’t seem to be possible… and color is Color3
(not 4…)