Massive point clouds in BabylonJS

The team here at TileDB have been putting in a lot of time to develop the capability to visualize huge point clouds (such as LiDAR). We use BabylonJS for a lot of other visualization needs and the features it has align with our needs.

The code will be open source but I am doing an early presentation on this tomorrow - https://twitter.com/tiledb/status/1592984342472663041 and it should be on youtube after that.

As mentioned elsewhere in this forum for BabylonJS a morton ordered linear octree was needed, I would like to help get this in as a feature for BabylonJS.

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This is great can not wait to watch the replay on YT.

Hi @normanb. I’m really keen to see your presentation and experience the solution, but it doesn’t seem to be published yet on the FOSS4G UK YouTube channel?

Hi @inteja, there seems to have been some recording glitches on the day at foss4g UK, we are going to re-record and it will be uploaded shortly. Also the code and presentation will be made available.

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Awesome! Thanks @normanb.

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Super cool! Is the presentation up yet? :open_mouth: I’m super curious to see