Mesh (node.ts) is not Ready

I wonder when the isReady() function of node.ts return false ?

It looks like after _setReady(false) is called then isReady() returns false. Also lots of Node’s descendants have their own logic of when to return false from their overriding isReady() function. :slight_smile:

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Mostly if the material is not ready for instance if a texture has not finished downloading or a shader is still compiling.