movementX and movementY are greatly affected by dev tools chrome

Playground: https://playground.babylonjs.com/#SV7UIQ

The output of pointerInfo.event.movementX and Y is greatly lower (x10) with dev tools open on Chrome , no issue on Firefox.
I have tried in incognito mode and on a very large screen and got the same or similar results.

Is this a Chrome issue or a Babylon issue?

    scene.onPointerObservable.add((pointerInfo) => {		
        if(pointerInfo.event.buttons === 2){
            panning = [pointerInfo.event.movementX, pointerInfo.event.movementY]
        }
        else{
            panning = false
        }
    })

Hello and welcome to babylon.js!

Source:

Thanks @roland
I will pivot to a new approach. The example at MDN Web Docs is also effected by dev tools open.
Much appreciated

1 Like

You’re welcome!