I have 2 camera for the same scene.
Camera1 covers full screen viewport and faces a lot of meshes.
Camera2 is a mini-sized compass that is facing an axis mesh somewhere in the scene (far from where camera1 is pointing).
How can I make it so that Camera2 is infront of the meshes in camera1? This disables the clickable action manager meshes from camera1.
I want to make camera2 to be in the front of activecamera and have the meshes remain clickable.
Is there a better alternative to creating a mini corner axis compass than having multiple camera?