Hey all! It’s been a while since I posted and even had to create a new account, so it’s been that long.
The topic is rendering multiple canvases with multiple scenes, referencing: Using Multiple Canvases | Babylon.js Documentation
I originally had a question on how to do what I was attempting to do because I struggled to adapt the documentation. My goal was to have a main canvas that renders a scene, and then have another canvas with it’s own scene as a popup that, in application, would be temporary.
I was able to finally figure it out and since I struggled finding an example on how to do this, I figured I’d post what I did here:
It might be worth adding a similar example to the documentation, since the document only has an example for multiple scenes, but not multiple canvases and scenes.
Hope this is helpful.
Note: I know there is a performance hit since the canvases are not the same.