Multiple Materials Issue

I want to apply multiple materials to a single object, let’s say a cylinder. I found an example with sphere as the object.

The issue is that the cylinder would only apply the first material…

The pointed PG seems to be a good example. Changing the mesh and doing the same with sub mesh should work as well. Can you share a PG?

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Note that the index start / index length values will depend on the number of indices of your cylinder:

The original cylinder has 288 indices (96 faces), so I divided each submesh equally so that they span a 96 indices range.

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