I want to apply multiple materials to a single object, let’s say a cylinder. I found an example with sphere as the object.
The issue is that the cylinder would only apply the first material…
I want to apply multiple materials to a single object, let’s say a cylinder. I found an example with sphere as the object.
The issue is that the cylinder would only apply the first material…
The pointed PG seems to be a good example. Changing the mesh and doing the same with sub mesh should work as well. Can you share a PG?
Note that the index start / index length values will depend on the number of indices of your cylinder:
The original cylinder has 288 indices (96 faces), so I divided each submesh equally so that they span a 96 indices range.