Need help - Work on VRML Loader


I work on a VRML loader for babylon, I have some question, fist the loading screen never quit after the loader work, what I need to do for that?

Second, how to create a Point array mesh?

I put a copy here of my code :

Here is my trie :
BABYLON.SceneLoader.Append("", “house.wrl”, scene, function (scene) {})

1 Like

Hey that is excellent!!

1- You have to make sure to return true when importMesh is finished (you can follow what we did here: Babylon.js/stlFileLoader.ts at master · BabylonJS/Babylon.js · GitHub)
2 - here is an example of a point cloud: