I’m trying to make an ArcRotateCamera rotate without constraint on the x axis, cause i want the object to keep rotating without any limits.
I’ll link a simple playground example.
I used noRotationConstraint = true; but it doesn’t affect it even though that kind of camera accept that property.
In my project i’m using an ArcRotateCamera generated by a CreateDefaultCamera, I tried also with an arcRotate not generated by it, but it still doesn’t work.
Isn’t noRotationConstraint supposed to avoid limitation on the rotation?
Maybe i’m using a wrong property.
Do you know how to achieve this, if there’s a way to do it?
Thank you very much.