Do you have some code we can try (maybe put it on the playground)? I don’t think we’ve tried using node materials or displacement maps yet in Babylon Native.
This is coming soon. The input support was just merged recently in the Babylon Native repo but hasn’t made it into the Babylon React Native repo yet. cc @PolygonalSun
For Babylon Native, input support for cameras like ArcRotateCamera should be live as of this commit and requires use of Babylon core 5.0.0-alpha.62 or later
Note: the current code still only supports one left-click input and full pointer support is in active development.