Opaque texture bug

I did actually try that briefly. but this is all new to me and i had added an index to the moon thinking that if it was lower it would be processed at a different time and that would be enough. I didn’t realize the skybox actually has to be lower for this to work. (i frankly dont quite get why camera distance isnt enough… sometimes, but its fine, i can set the skybox index to a nice low number. thanks for clearing this up!