[OPEN SOURCE] Multiplayer 3D RPG Using Colyseus

Hi there,

I’m loving my new AI structure (fsm using enter, execute, exit for each state), nothing fancy but I’m getting the hang of it slowly.

Example showing ai patrolling an area (idling each so often)

Example showing AI patrolling a path (idling each so often)

AI will still attack you if you get close but will return to nominated behaviour if you run away :slight_smile:

2 Likes