[OPEN SOURCE] Multiplayer 3D RPG Using Colyseus

Hi there,

Trying to improve performance, and implementing VAT bit by bit.

performance is ok with 3 type of entity

with 1 entity type, performance is amazing

and with retargeting animation for the equipment

EDIT 1: I’m very close to having a similar structure on my debug scene vs my game scene, so implementation should be very simple, but before that still figuring out to prevent certain animations from looping.

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