Don’t know why the above fixes my items animation issue, but it does work. The code is well separated now so once I eventually find the solution it should be easy to fix.
Moving on, I’ve done some tidying up and have fully implemented vat animation + instances and I’m getting great performance (near constant 60 on a crappy computer) with nearly all features activated.
EDIT: Please note that all items (shield/sword/helmet) are attached dynamically to each different entity via bone weighting and uses the same vat animation as their owner. Very funky!
Firefox now allows to upload a profiling test, so here you are (maybe someone will spot some obvious issues): Firefox Profiler