WOW, this is amazing! but perhaps not quite what I want.
I am sorry about not explaining what I want to do.
I am trying to let clients customize products so I have to render based on images they submit.
What I am trying is that I import an object then once the client adds images or textures(bump texture), I add them by/with
I realized that bumpMap and positioning lights are the most important when it comes to make the object more realistic, but I was getting tired with manually positioning lights and checking how the object looks like. So I was trying to find out if there’s any better way.
I am also using an
.env but without a light, the object goes all black once texture is added. I figured at least one light is required.