So I’m trying to figure out how to rotate my object with ArcRotateCamera - like a very simple 3rd person camera. So after I parent my obect to camera, the object dissapears. At first I thought it might while parenting inherit the transform, thus ending up too close to camera to render. However when I console.log the position of the object - it’s right there in the origin, but it’s not rendered.
So I’m a bit confused… Here’s the simple code: