Hi everyone,
Sorry for bugging you with this but does the second playground fail for you as well?
Works: Babylon.js Playground
Crashes: https://playground.babylonjs.com/#DYZI0H#1
If it does crash for you too, does it complain about the missing uv declaration? If so, this does not make any sense. I am looking at the diff.
The code parts highlighted in red are the differences… No way this error should occur.
Best wishes
Joe
Oh, I think I can reproduce:
- go to the first playground
- search:
const mix1 = new BABYLON.Texture("textures/mixMap.png", scene);(L23) - replace:
const mix1 = new BABYLON.Texture("textures/mixMap.png", scene);
const mix2 = new BABYLON.Texture("textures/mixMap.png", scene);
const mix3 = new BABYLON.Texture("textures/mixMap.png", scene);
const mix4 = new BABYLON.Texture("textures/mixMap.png", scene);
const mixes = [mix1,mix2,mix3,mix4];
This crashes the working one for me. From then on, the playground is broken, i.e. deleting the extra lines, does not fix it.
