I have been porting the build house from floor plan code to typescript but cannot find a way to add the wallBuilder method to PolygonMeshBuilder since it uses the prototype and this method is no longer valid for TypeScript.
PolygonMeshBuilder.prototype.wallBuilder = function (w0, w1) {
FloorPlan Code JS - https://www.babylonjs-playground.com/#1Z71FW#44
my ported code - Port of wallBuilder and buildHouseFromFloorPlan to Typescript - BabylonJS · GitHub
Has this been ported to the typescript package, or is there some alternative?
Another issue is that access to _points is no longer available since it has been defined as a private property so how would I get around that?