I need an object that consists of two poles with a picture between them. There are a few different pictures, and there can be multiple objects like this on the screen at once, so I thought of using instances.
I can’t seem to figure out if it’s possible to have a parent-mesh with a few child-meshes and then create instances of this complex mesh. I tried but I didn’t see the instances. I tried using TransformNode
, but createInstance
is not a method for this.
I tried creating the object(s) in Blender, but since the pictures can differ I think it’s more convenient to make some kind of object class, that creates it.
Just wondering what is the best option for this.