Is there a way to allow smooth user rotation through the zenith and nadir of the ArcRotateCamera instead of stopping at beta 0 and pi?
I think it stops at 0 because of gimbal lock. I guess it’s possible to fix it but that mean having the scene upside down once you pass the zenith?
You should be able to just set the lower and upper beta limits to null and then you can just pass through the zenith and nadir without issue.
Thanks. I feel like I knew that already but somehow forgot!