Hi,
You can limit pointer interactions (and then depending on context, i.e. Pick) to just pointerDown on mouse 0 button (left-click). Else, you could use custom inputs to override the defaults.
We use an array with the mouse button numbers to define what can perform the drag behavior. To change what buttons can activate this, all you need to do is to just change values inside of this array. Example:
// This should make it so only the left mouse button can perform the behavior
pointerDragBehavior.dragButtons = [0];
// Omitting 1 instead will make it so on the left and right mouse buttons can perform a drag
pointerDragBehavior.dragButtons = [0, 2];