I thought it would be a simple problem, but I can’t seem to find a way to solve it.
When updating the points of an instanced CreateGreasedLine, the existing points are not removed but instead accumulated. Is there a way to remove them from the instance structure?
https://playground.babylonjs.com/#XH3IEK#1
When discarding existing values and regenerating them, a delay causes a flickering effect. I’m not sure if this is the correct method or if the issue is due to excessively fast regeneration.