hi, I’m working on a 3d Gaussian splat scene, and I was wondering on how I could add some procedural displacement to it
My goal is to achieve something like the example below
https://whenistheweekend.com/k/GaussianSplats3D/demo/truck.html
hi, I’m working on a 3d Gaussian splat scene, and I was wondering on how I could add some procedural displacement to it
My goal is to achieve something like the example below
https://whenistheweekend.com/k/GaussianSplats3D/demo/truck.html
I’m not sure it is possible but let me summon the master @Cedric
Hi @Nuno_Sousa
It’s possible to modify the GS proceduraly on the CPU using this API:
And using NME, it’s possible to make a graph that runs on GPU:
Thank you Cedric,
I still need time to understand how to do this on NME, but this is surly the best way.