Push Ball => Angular + BabylonJS + Game Template (with AMMO physics init and gltf/glb loader)

Push Ball
Angular + BabylonJS + Game Template (with AMMO physics init and gltf/glb loader)
Enabled BabylonJS - Debuging
Camera Follow Ball
WSAD (push, pull)
With Mouse - Set Up/Rotate Camera (ArcRotateCamera)
Start Project. (You can upgrade versions on your own and explore/play aroudn on your own.

infos in README.md (all notes there)

(Clean up comments - on your own) :slight_smile:

thanx to
@RaananW
and
Philipp John

3 Likes

full qul :slight_smile:

Super cool! :smiley:

1 Like

Yes.
Starting Point/Template.
Than More Art-istik Part …
:heartbeat::sunglasses::muscle::pray:

Still missing. Different Camera Switch and Different controllers switch-ing/settings

Some more General and Sophisticated Template.
Which Everybody Want/Need.

Not that Everybody Is Exploring Same thinks Over and Over Again and Again.

Ful Qul.
Could be better. How add menu to enable switch-ing (All cameras VR AR …) And All Different Controllers Keyboard Gamepad AR Controllers…

And Menu Switch-ing between Physics (implementation) in runtime (maybe)

Some more General Template. Starting Projekt Template.

And